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| 2004 - Pérennisation |
Introduction ActionScript
[30 mn de lecture - paru le 5/13/2004 5:26:17 PM - Public : Confirmé]
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Auteur
Résumé
This article gives first notions to ActionScript. They are notions that one can find in practically all the programming languages. ActionScript is a fundamental tool within Flash.
Sommaire
Introduction
1. ActionScript's fundamental notions
1.1. Difference of ActionScript with "traditional" languages.
1.2. Notion of time in Flash.
2. The bases of programmings
2.1. Variable
2.2. Domains of variable
2.3. Notation just in time
2.4. Notatio just in time and variable of Scenario
2.5. Direct referencing of objects
2.6. Variable global
2.7. Variable local
2.8. Syntax of methods
3. The other keys for the programming
3.1. Tables
3.2. Embraces
3.3. Buckles
3.4. Comments of code
Conclusion
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