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| 2004 - Pérennisation |
Software development with the MFC
[60 mn de lecture - paru le 4/18/2004 8:03:33 PM - Public : Débutant]
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Auteur
Résumé
This article was written for beginner developers with the MFC. It will callback first the base principles of object programmation. Then it will explain to you how to create your first graphical interface. The purpose of this project is to give you some high bases in order to develop later more complex applications.
Sommaire
Introduction
1. Callbacks about object programmation in C++
1.1. What's a class ?
1.2. Accessibility
1.3. Class instanciation
1.4. Inheritance
1.5. Polymorphism
1.6. Files with .h and .cpp extensions
2. First graphical interface
2.1. Creation of a MFC project
2.2. Compilation
2.3. Design with the controls
2.4. Use a control in the code
2.5. Events
3. The controls
3.1. What's a control ?
3.2. Inheritance from CWnd class
3.3. Text field
3.4. Button
3.5. List
3.6. Other controls
4. Util classes and functions
4.1. The CDialog class
4.2. The CString class
4.3. The CObArray class
4.4. Create a thread
4.5. The timers
Conclusion
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